Posts
Orthographic Camera and Perspective Camera in 3D modelling
References Three.js基础探寻二——正交投影照相机 Three.js基础探寻三——透视投影照相机
Incorporate Three.js and Phaser3 on WeChat Minigame Platform
Recently we want to build a 3D minigame. We thought to use Three.js but found that Three.js provides far less supports on Game Dev than Phaser. So we came up...
Run Phaser3 on WeChat Minigame Platform
1. Customise Image loader WeChat platform doesn’t support blob for the time being hence Phaser’s way of loading images won’t work here. Some modifications to the source code are neccessary....
Why to choose axial coor system for BubbleSpinner
My recommendation: if you are only going to use rectangular maps, and never rotate the map, consider the doubled or offset coordinates, as they will line up with your map...
Swap configuration in Linux
Recently, I was trying to deploy a WordPress website on a linux server with no PHP and MySQL pre-installed. Installing packages is easy in Linux but things did not go...
Install and configure PHP with httpd in Linux
Install and configure PHP with httpd in Linux
Collision detection with QuadTree in 2D games
Collision detection is an essential part in game development, whose computions often involves inefficient complexity. Many algorithms have been introduced for optimisation. One of the algorithms that I found simple...
Notes on working with unimelb gitlab
This semester, I am doing the subject COMP30020 Computer systems which is one of the unimelb core subjects for computer science. As one of its lab tasks, working with the...